Kershuffle is an indie game passion project that was developed by myself and my programmer friend, Phoenix Cummings during the spring semester of 2022. Originally intended to be a fully fleshed-out, online, competitive movement shooter, the game was scrapped in its early stages as it was much too ambitious for two full-time college students who also work part-time. However, I'm still incredibly proud of the work we put into this early demo as it helped me learn the fundamentals of modelling, rigging, 3d animation, SFX design, and much more. All sound effects in the gameplay demo (above) and the game's OST (left) were written and produced by me.